const canvas = document.getElementById("canvas"); const ctx = canvas.getContext("2d"); const ws = new WebSocket("ws://localhost:3000"); let objects = []; ws.onmessage = (event) => { const data = JSON.parse(event.data); if (data.type === "init") { objects = data.level; draw(); } if (data.type === "add") { objects.push(data.object); draw(); } }; canvas.addEventListener("click", (e) => { const rect = canvas.getBoundingClientRect(); const obj = { x: e.clientX - rect.left, y: e.clientY - rect.top }; ws.send(JSON.stringify({ type: "add", object: obj })); }); function draw() { ctx.clearRect(0, 0, canvas.width, canvas.height); objects.forEach(obj => { ctx.fillRect(obj.x, obj.y, 20, 20); }); }