Files
gd-editor-mutiyplayer/renderer.js
T
2026-03-17 20:32:03 -04:00

42 lines
765 B
JavaScript

const canvas = document.getElementById("canvas");
const ctx = canvas.getContext("2d");
const ws = new WebSocket("ws://localhost:3000");
let objects = [];
ws.onmessage = (event) => {
const data = JSON.parse(event.data);
if (data.type === "init") {
objects = data.level;
draw();
}
if (data.type === "add") {
objects.push(data.object);
draw();
}
};
canvas.addEventListener("click", (e) => {
const rect = canvas.getBoundingClientRect();
const obj = {
x: e.clientX - rect.left,
y: e.clientY - rect.top
};
ws.send(JSON.stringify({
type: "add",
object: obj
}));
});
function draw() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
objects.forEach(obj => {
ctx.fillRect(obj.x, obj.y, 20, 20);
});
}