Independent developer / creative technologist

# Build things that refuse to whisper.

I design weird tools, playful software, and 3D experiments that turn ideas into experiences people actually remember.

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MWA / 001
✳

Good ideas
move fast.

Developer ✳ 3D Artist ✳ Emulator Builder ✳ Game Maker ✳ Toolsmith ✳ Developer ✳ 3D Artist ✳ Emulator Builder ✳ Game Maker ✳ Toolsmith ✳

01 / What I do

## A point of view, not just a product.

01

### Prototype
Systems

Explore, test, and ship weird ideas fast — from game mechanics to emulator tooling and browser experiments.

02

### Creative
Code

Turn visuals, motion, and interaction into expressive interfaces with attention to feeling and clarity.

03

### 3D + UI
Direction

Shape side projects, concepts, and production-facing systems with a strong visual and technical identity.

02 / Selected work

## Made to be remembered.

### FEDL

Emulator engineering / Game tooling

### OmniEmu

Platform experimentation / Browser emulation

### Gelectron

Creative software / UI prototypes

### Nova

Game concept / Iterative design

> “The work feels intentional, curious, and impossible to ignore — it turns complex ideas into something people instantly understand.”

— Personal note from building around the internet

## Make your next idea impossible to ignore.

miles@wolfallen.dev ↗
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