an annotated map of the workbench

# MILESWOLF ALLEN

Welcome to the studio plan: a blueprint of the tools, games, systems, and side quests currently under construction.

inspect the plan
project specification status / live
✳
primary material curiosity
load bearing ideas 160+
estimated finish never
measure twicebuild onceleave room for weirdmeasure twicebuild onceleave room for weird
01 / master plan

## Everything is
connected.

Click a node to inspect a project. The lines are not technically to scale.

tool / active

### OmniEmu 2.0

A home for every emulator. Scan ROMs, install what you need, and launch without opening fifteen different apps.

02 / materials list

## What the
studio uses.

The ingredients change, but the general strategy remains: learn something, make something, repeat.

01 / language TypeScript

the daily driver

02 / material Rust

learning the hard way

03 / medium Blender

making shapes behave

04 / principle Make it feel good.

non-negotiable

03 / next revision

## Let’s build
something.

Have a question, a collaboration idea, or a project that needs another pair of eyes? The drafting table is open.

studio lineemail ↗ source archivegithub ↗ collectivediskette labs ↗