# MILES WOLF ALLEN
Miles Wolf Allen — Developer & 3D Artist. Games, tools, and websites built with craft and chaos. Est. 2008.

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# Miles Wolf Allen — Developer & 3D Artist

5
years
of building things

## SELECTED WORKS

2 0 2 1
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2 0 2 6
2021 // 001
The Beginning

Ten years old, one GitHub account, and a first repo that started it all.

THE ARCHIVE → 2022 // GAME
Rhythm Game

Pure HTML beats. Build a rhythm game, learn timing, add chaos.

PLAY THE BUILD → 2022 // SERIES
Moon Gaming

1,542 commits and still going. A one-person studio in a bedroom.

1,542 COMMITS → 2023 // macOS
CommandMove

Cmd+X for files. Global event taps, AppleScript, and an accessibility permission war.

CUT & PASTE → 2023 // WEB
Music App

A tiny streaming app because the big ones kept getting in my way.

HIT PLAY →
OmniEmu 2.0 — one app to run them all
FEDL — 3,800+ verified runs
2024 // LOCAL AI
Nova AI

Local AI that never phones home. Desktop, web, and CLI — no cloud, no subs.

OFFLINE INTELLIGENCE →
Gelectron — Electron without the bloat
Noto — notes, local-first
vanilla — a calmer web
2026 // GEODE
FEDL Geode Mod

The demon list, straight into Geometry Dash. C++, the Geode SDK, and zero chill.

OPEN THE MODS → 2026 // FULL-STACK
Issue Tracker

A bug tracker from scratch. Node backend, zero frameworks, maximum opinions.

TRACK AN ISSUE → 2026 // REVERSE ENGINEERING
Decompilations

Tracking native PC ports and decomp projects — progress bars and all.

SEE THE PORTS → 2026 // STUDIO
Diskette Labs

Co-founded a product design collective. This is where the focus lives now.

THE LAB → 2026 // THIS PAGE
This Website

Hand-coded, pixel-pushed, and rebuilt about nine times this month.

YOU ARE HERE →
MILESALLEN.SITE SITE DESIGN:MILES WOLF ALLEN SITE DEVELOPMENT:100% HAND-CODED