One home for every emulator.
OmniEmu started with the deeply unglamorous problem of opening fifteen apps to play fifteen games. It became a little operating system for the collection.
inspect →A field journal from the overlap between software, games, design, and the particular kind of curiosity that makes a small idea become a whole project.
open the notebookA few artifacts from the workbench. Some are polished. Some are still warm.
OmniEmu started with the deeply unglamorous problem of opening fifteen apps to play fifteen games. It became a little operating system for the collection.
inspect →Gelectron is an attempt to keep the nice parts of web apps and lose the several-hundred-megabyte apology.
follow the thread →FEDL began as rankings. The interesting part turned out to be the people who keep showing up to make the list harder.
visit the list →Small browser games, rhythm experiments, and a growing library of things made because a blank page felt like an invitation.
browse the games →The path is less linear than this makes it look. That’s part of the fun.
Games, computers, and the early suspicion that anything on a screen could probably be taken apart.
Learning by building: sites, games, experiments, and far too many tabs open at once.
Emulators, local AI, macOS utilities, and the eternal question of why the computer makes simple things feel complicated.
Less shipping for the sake of shipping. More attention to the tiny decisions that make a tool feel like it belongs in someone’s life.
The software is only half the story. These are the tools, ideas, and recurring obsessions currently within arm’s reach.