diff --git a/WebGames-master/WebGames-master/index.html b/WebGames-master/WebGames-master/index.html
index 28e67119..55bf973a 100644
--- a/WebGames-master/WebGames-master/index.html
+++ b/WebGames-master/WebGames-master/index.html
@@ -203,7 +203,7 @@
No games found
-
+
Tic Tac Toe
@@ -777,7 +777,7 @@
// Utility function to get a cookie
function getCookie(name) {
const cookies = document.cookie.split(';');
- for (let i = 0; cookies.length; i++) {
+ for (let i = 0; i < cookies.length; i++) {
const cookie = cookies[i].trim();
if (cookie.startsWith(name + '=')) {
return cookie.substring(name.length + 1);
@@ -912,7 +912,7 @@
// Utility function to get a cookie
function getCookie(name) {
const cookies = document.cookie.split(';');
- for (let i = 0; cookies.length; i++) {
+ for (let i = 0; i < cookies.length; i++) {
const cookie = cookies[i].trim();
if (cookie.startsWith(name + '=')) {
return cookie.substring(name.length + 1);
@@ -921,56 +921,6 @@
return null;
}
- // Wait for the page to fully load
- window.onload = () => {
- // Select all game elements
- const games = document.querySelectorAll('.game');
-
- // Hide all game elements initially
- games.forEach(game => {
- game.style.opacity = '0'; // Hide games
- game.style.transform = 'scale(0.5) rotate(45deg)'; // Shrink and rotate
- });
-
- // Add a delay before starting the animation
- setTimeout(() => {
- anime({
- targets: '.game',
- opacity: [0, 1], // Fade in
- scale: [0.5, 1], // Scale up
- rotate: ['45deg', '0deg'], // Rotate back to normal
- delay: anime.stagger(150), // Stagger animation for each card
- duration: 1000, // Animation duration
- easing: 'easeOutElastic(1, .8)', // Elastic easing for a bouncy effect
- });
- }, 100); // 2-second delay before animation starts
- };
-
-
+