gdjs.evtsExt__Enemy__MonsterEnemy = gdjs.evtsExt__Enemy__MonsterEnemy || {}; /** * Behavior generated from */ gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy = class MonsterEnemy extends gdjs.RuntimeBehavior { constructor(instanceContainer, behaviorData, owner) { super(instanceContainer, behaviorData, owner); this._runtimeScene = instanceContainer; this._onceTriggers = new gdjs.OnceTriggers(); this._behaviorData = {}; this._sharedData = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.getSharedData( instanceContainer, behaviorData.name ); this._behaviorData.Animation = behaviorData.Animation !== undefined ? behaviorData.Animation : ""; } // Hot-reload: updateFromBehaviorData(oldBehaviorData, newBehaviorData) { if (oldBehaviorData.Animation !== newBehaviorData.Animation) this._behaviorData.Animation = newBehaviorData.Animation; return true; } // Properties: _getAnimation() { return this._behaviorData.Animation !== undefined ? this._behaviorData.Animation : ""; } _setAnimation(newValue) { this._behaviorData.Animation = newValue; } } /** * Shared data generated from */ gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.SharedData = class MonsterEnemySharedData { constructor(sharedData) { } // Shared properties: } gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.getSharedData = function(instanceContainer, behaviorName) { if (!instanceContainer._Enemy_MonsterEnemySharedData) { const initialData = instanceContainer.getInitialSharedDataForBehavior( behaviorName ); instanceContainer._Enemy_MonsterEnemySharedData = new gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.SharedData( initialData ); } return instanceContainer._Enemy_MonsterEnemySharedData; } // Methods: gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext = {}; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1= []; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects2= []; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.eventsList0 = function(runtimeScene, eventsFunctionContext) { { } { let isConditionTrue_0 = false; { gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1); {for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length ;i < len;++i) { gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1[i].resetTimer("Fire"); } }{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length ;i < len;++i) { gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).setAnimationName("Fire"); } }} } }; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreated = function(parentEventsFunctionContext) { var that = this; var runtimeScene = this._runtimeScene; var thisObjectList = [this.owner]; var Object = Hashtable.newFrom({Object: thisObjectList}); var Behavior = this.name; var eventsFunctionContext = { _objectsMap: { "Object": Object }, _objectArraysMap: { "Object": thisObjectList }, _behaviorNamesMap: { "Behavior": Behavior , "Animation": this._getAnimation() }, getObjects: function(objectName) { return eventsFunctionContext._objectArraysMap[objectName] || []; }, getObjectsLists: function(objectName) { return eventsFunctionContext._objectsMap[objectName] || null; }, getBehaviorName: function(behaviorName) { return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName; }, createObject: function(objectName) { const objectsList = eventsFunctionContext._objectsMap[objectName]; if (objectsList) { const object = parentEventsFunctionContext ? parentEventsFunctionContext.createObject(objectsList.firstKey()) : runtimeScene.createObject(objectsList.firstKey()); if (object) { objectsList.get(objectsList.firstKey()).push(object); eventsFunctionContext._objectArraysMap[objectName].push(object); } return object; } return null; }, getInstancesCountOnScene: function(objectName) { const objectsList = eventsFunctionContext._objectsMap[objectName]; let count = 0; if (objectsList) { for(const objectName in objectsList.items) count += parentEventsFunctionContext ? parentEventsFunctionContext.getInstancesCountOnScene(objectName) : runtimeScene.getInstancesCountOnScene(objectName); } return count; }, getLayer: function(layerName) { return runtimeScene.getLayer(layerName); }, getArgument: function(argName) { return ""; }, getOnceTriggers: function() { return that._onceTriggers; } }; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length = 0; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects2.length = 0; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.eventsList0(runtimeScene, eventsFunctionContext); return; } gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext = {}; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1= []; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects2= []; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.eventsList0 = function(runtimeScene, eventsFunctionContext) { { } { gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1); let isConditionTrue_0 = false; isConditionTrue_0 = false; for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i= 2 ) { isConditionTrue_0 = true; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i]; ++k; } } gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k; if (isConditionTrue_0) { isConditionTrue_0 = false; for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i= 2 ) { isConditionTrue_0 = true; gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i]; ++k; } } gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k; if (isConditionTrue_0) { isConditionTrue_0 = false; for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i