if (typeof gdjs.evtsExt__Gamepads__StickForceX !== "undefined") { gdjs.evtsExt__Gamepads__StickForceX.registeredGdjsCallbacks.forEach(callback => gdjs._unregisterCallback(callback) ); } gdjs.evtsExt__Gamepads__StickForceX = {}; gdjs.evtsExt__Gamepads__StickForceX.userFunc0xe7ff00 = function GDJSInlineCode(runtimeScene, eventsFunctionContext) { "use strict"; /** @type {Gamepad[]} */ const gamepads = navigator.getGamepads ? navigator.getGamepads() : (navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : []); //Get function parameters const playerId = eventsFunctionContext.getArgument("Gamepad") - 1; const stick = eventsFunctionContext.getArgument("Stick").toLowerCase(); if (playerId < 0 || playerId > 4) { console.error('Parameter gamepad identifier is not valid in expression: "Value of a gamepad axis"'); return; } if (stick != "left" && stick != "right") { console.error('Parameter stick is not valid in expression: "Value of a gamepad axis"'); return; } const gamepad = gamepads[playerId]; //we need keep this condition because when use have not yet plug her controller we can't get the controller in the gamepad variable. if (gamepad == null) return; const axisIndex = stick === 'right' ? 2 : 0; eventsFunctionContext.returnValue = gdjs._extensionController.getNormalizedAxisValue(gamepad.axes[axisIndex], playerId); }; gdjs.evtsExt__Gamepads__StickForceX.eventsList0 = function(runtimeScene, eventsFunctionContext) { { gdjs.evtsExt__Gamepads__StickForceX.userFunc0xe7ff00(runtimeScene, typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined); } }; gdjs.evtsExt__Gamepads__StickForceX.func = function(runtimeScene, Gamepad, Stick, parentEventsFunctionContext) { var eventsFunctionContext = { _objectsMap: { }, _objectArraysMap: { }, _behaviorNamesMap: { }, getObjects: function(objectName) { return eventsFunctionContext._objectArraysMap[objectName] || []; }, getObjectsLists: function(objectName) { return eventsFunctionContext._objectsMap[objectName] || null; }, getBehaviorName: function(behaviorName) { return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName; }, createObject: function(objectName) { const objectsList = eventsFunctionContext._objectsMap[objectName]; if (objectsList) { const object = parentEventsFunctionContext ? parentEventsFunctionContext.createObject(objectsList.firstKey()) : runtimeScene.createObject(objectsList.firstKey()); if (object) { objectsList.get(objectsList.firstKey()).push(object); eventsFunctionContext._objectArraysMap[objectName].push(object); } return object; } return null; }, getInstancesCountOnScene: function(objectName) { const objectsList = eventsFunctionContext._objectsMap[objectName]; let count = 0; if (objectsList) { for(const objectName in objectsList.items) count += parentEventsFunctionContext ? parentEventsFunctionContext.getInstancesCountOnScene(objectName) : runtimeScene.getInstancesCountOnScene(objectName); } return count; }, getLayer: function(layerName) { return runtimeScene.getLayer(layerName); }, getArgument: function(argName) { if (argName === "Gamepad") return Gamepad; if (argName === "Stick") return Stick; return ""; }, getOnceTriggers: function() { return runtimeScene.getOnceTriggers(); } }; gdjs.evtsExt__Gamepads__StickForceX.eventsList0(runtimeScene, eventsFunctionContext); return Number(eventsFunctionContext.returnValue) || 0; } gdjs.evtsExt__Gamepads__StickForceX.registeredGdjsCallbacks = [];