Files
moon-gaming/games/gd/gdjs-evtsext__enemy__monsterenemy.js
2023-11-23 20:37:33 +00:00

424 lines
17 KiB
JavaScript

gdjs.evtsExt__Enemy__MonsterEnemy = gdjs.evtsExt__Enemy__MonsterEnemy || {};
/**
* Behavior generated from
*/
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy = class MonsterEnemy extends gdjs.RuntimeBehavior {
constructor(instanceContainer, behaviorData, owner) {
super(instanceContainer, behaviorData, owner);
this._runtimeScene = instanceContainer;
this._onceTriggers = new gdjs.OnceTriggers();
this._behaviorData = {};
this._sharedData = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.getSharedData(
instanceContainer,
behaviorData.name
);
this._behaviorData.Animation = behaviorData.Animation !== undefined ? behaviorData.Animation : "";
}
// Hot-reload:
updateFromBehaviorData(oldBehaviorData, newBehaviorData) {
if (oldBehaviorData.Animation !== newBehaviorData.Animation)
this._behaviorData.Animation = newBehaviorData.Animation;
return true;
}
// Properties:
_getAnimation() {
return this._behaviorData.Animation !== undefined ? this._behaviorData.Animation : "";
}
_setAnimation(newValue) {
this._behaviorData.Animation = newValue;
}
}
/**
* Shared data generated from
*/
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.SharedData = class MonsterEnemySharedData {
constructor(sharedData) {
}
// Shared properties:
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.getSharedData = function(instanceContainer, behaviorName) {
if (!instanceContainer._Enemy_MonsterEnemySharedData) {
const initialData = instanceContainer.getInitialSharedDataForBehavior(
behaviorName
);
instanceContainer._Enemy_MonsterEnemySharedData = new gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.SharedData(
initialData
);
}
return instanceContainer._Enemy_MonsterEnemySharedData;
}
// Methods:
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext = {};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1= [];
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects2= [];
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
{
}
{
let isConditionTrue_0 = false;
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1);
{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1[i].resetTimer("Fire");
}
}{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).setAnimationName("Fire");
}
}}
}
};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreated = function(parentEventsFunctionContext) {
var that = this;
var runtimeScene = this._runtimeScene;
var thisObjectList = [this.owner];
var Object = Hashtable.newFrom({Object: thisObjectList});
var Behavior = this.name;
var eventsFunctionContext = {
_objectsMap: {
"Object": Object
},
_objectArraysMap: {
"Object": thisObjectList
},
_behaviorNamesMap: {
"Behavior": Behavior
, "Animation": this._getAnimation()
},
getObjects: function(objectName) {
return eventsFunctionContext._objectArraysMap[objectName] || [];
},
getObjectsLists: function(objectName) {
return eventsFunctionContext._objectsMap[objectName] || null;
},
getBehaviorName: function(behaviorName) {
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
},
createObject: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
if (objectsList) {
const object = parentEventsFunctionContext ?
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
runtimeScene.createObject(objectsList.firstKey());
if (object) {
objectsList.get(objectsList.firstKey()).push(object);
eventsFunctionContext._objectArraysMap[objectName].push(object);
}
return object; }
return null;
},
getInstancesCountOnScene: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
let count = 0;
if (objectsList) {
for(const objectName in objectsList.items)
count += parentEventsFunctionContext ?
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
runtimeScene.getInstancesCountOnScene(objectName);
}
return count;
},
getLayer: function(layerName) {
return runtimeScene.getLayer(layerName);
},
getArgument: function(argName) {
return "";
},
getOnceTriggers: function() { return that._onceTriggers; }
};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length = 0;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects2.length = 0;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.eventsList0(runtimeScene, eventsFunctionContext);
return;
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext = {};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1= [];
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects2= [];
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
{
}
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1);
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getTimerElapsedTimeInSecondsOrNaN("Fire") >= 2 ) {
isConditionTrue_0 = true;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
if (isConditionTrue_0) {
isConditionTrue_0 = false;
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior")).IsOnFire((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined)) ) {
isConditionTrue_0 = true;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
}
if (isConditionTrue_0) {
/* Reuse gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1 */
{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].resetTimer("Fire");
}
}{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).setAnimationName("NoFire");
}
}}
}
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1);
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getTimerElapsedTimeInSecondsOrNaN("Fire") >= 2 ) {
isConditionTrue_0 = true;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
if (isConditionTrue_0) {
isConditionTrue_0 = false;
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
if ( !(gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior")).IsOnFire((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined))) ) {
isConditionTrue_0 = true;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
}
if (isConditionTrue_0) {
/* Reuse gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1 */
{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].resetTimer("Fire");
}
}{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).setAnimationName("Fire");
}
}}
}
};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEvents = function(parentEventsFunctionContext) {
this._onceTriggers.startNewFrame();
var that = this;
var runtimeScene = this._runtimeScene;
var thisObjectList = [this.owner];
var Object = Hashtable.newFrom({Object: thisObjectList});
var Behavior = this.name;
var eventsFunctionContext = {
_objectsMap: {
"Object": Object
},
_objectArraysMap: {
"Object": thisObjectList
},
_behaviorNamesMap: {
"Behavior": Behavior
, "Animation": this._getAnimation()
},
getObjects: function(objectName) {
return eventsFunctionContext._objectArraysMap[objectName] || [];
},
getObjectsLists: function(objectName) {
return eventsFunctionContext._objectsMap[objectName] || null;
},
getBehaviorName: function(behaviorName) {
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
},
createObject: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
if (objectsList) {
const object = parentEventsFunctionContext ?
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
runtimeScene.createObject(objectsList.firstKey());
if (object) {
objectsList.get(objectsList.firstKey()).push(object);
eventsFunctionContext._objectArraysMap[objectName].push(object);
}
return object; }
return null;
},
getInstancesCountOnScene: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
let count = 0;
if (objectsList) {
for(const objectName in objectsList.items)
count += parentEventsFunctionContext ?
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
runtimeScene.getInstancesCountOnScene(objectName);
}
return count;
},
getLayer: function(layerName) {
return runtimeScene.getLayer(layerName);
},
getArgument: function(argName) {
return "";
},
getOnceTriggers: function() { return that._onceTriggers; }
};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = 0;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects2.length = 0;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.eventsList0(runtimeScene, eventsFunctionContext);
return;
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext = {};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1= [];
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects2= [];
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
{
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1);
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).getAnimationName() == "Fire" ) {
isConditionTrue_0 = true;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1[i];
++k;
}
}
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1.length = k;
if (isConditionTrue_0) {
{if (typeof eventsFunctionContext !== 'undefined') { eventsFunctionContext.returnValue = true; }}}
}
};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFire = function(parentEventsFunctionContext) {
var that = this;
var runtimeScene = this._runtimeScene;
var thisObjectList = [this.owner];
var Object = Hashtable.newFrom({Object: thisObjectList});
var Behavior = this.name;
var eventsFunctionContext = {
_objectsMap: {
"Object": Object
},
_objectArraysMap: {
"Object": thisObjectList
},
_behaviorNamesMap: {
"Behavior": Behavior
, "Animation": this._getAnimation()
},
getObjects: function(objectName) {
return eventsFunctionContext._objectArraysMap[objectName] || [];
},
getObjectsLists: function(objectName) {
return eventsFunctionContext._objectsMap[objectName] || null;
},
getBehaviorName: function(behaviorName) {
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
},
createObject: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
if (objectsList) {
const object = parentEventsFunctionContext ?
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
runtimeScene.createObject(objectsList.firstKey());
if (object) {
objectsList.get(objectsList.firstKey()).push(object);
eventsFunctionContext._objectArraysMap[objectName].push(object);
}
return object; }
return null;
},
getInstancesCountOnScene: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
let count = 0;
if (objectsList) {
for(const objectName in objectsList.items)
count += parentEventsFunctionContext ?
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
runtimeScene.getInstancesCountOnScene(objectName);
}
return count;
},
getLayer: function(layerName) {
return runtimeScene.getLayer(layerName);
},
getArgument: function(argName) {
return "";
},
getOnceTriggers: function() { return that._onceTriggers; }
};
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1.length = 0;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects2.length = 0;
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.eventsList0(runtimeScene, eventsFunctionContext);
return !!eventsFunctionContext.returnValue;
}
gdjs.registerBehavior("Enemy::MonsterEnemy", gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy);