Files
moon-gaming/games/gd/gdjs-evtsext__enemy__isflydead-func.js
T
2023-11-23 20:37:33 +00:00

97 lines
3.2 KiB
JavaScript

if (typeof gdjs.evtsExt__Enemy__IsFlyDead !== "undefined") {
gdjs.evtsExt__Enemy__IsFlyDead.registeredGdjsCallbacks.forEach(callback =>
gdjs._unregisterCallback(callback)
);
}
gdjs.evtsExt__Enemy__IsFlyDead = {};
gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1= [];
gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects2= [];
gdjs.evtsExt__Enemy__IsFlyDead.eventsList0 = function(runtimeScene, eventsFunctionContext) {
{
gdjs.copyArray(eventsFunctionContext.getObjects("Fly"), gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1);
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1.length;i<l;++i) {
if ( gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1[i].getVariableBoolean(gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1[i].getVariables().get("Dead"), true) ) {
isConditionTrue_0 = true;
gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1[k] = gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1[i];
++k;
}
}
gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1.length = k;
if (isConditionTrue_0) {
{if (typeof eventsFunctionContext !== 'undefined') { eventsFunctionContext.returnValue = true; }}}
}
};
gdjs.evtsExt__Enemy__IsFlyDead.func = function(runtimeScene, Fly, parentEventsFunctionContext) {
var eventsFunctionContext = {
_objectsMap: {
"Fly": Fly
},
_objectArraysMap: {
"Fly": gdjs.objectsListsToArray(Fly)
},
_behaviorNamesMap: {
},
getObjects: function(objectName) {
return eventsFunctionContext._objectArraysMap[objectName] || [];
},
getObjectsLists: function(objectName) {
return eventsFunctionContext._objectsMap[objectName] || null;
},
getBehaviorName: function(behaviorName) {
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
},
createObject: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
if (objectsList) {
const object = parentEventsFunctionContext ?
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
runtimeScene.createObject(objectsList.firstKey());
if (object) {
objectsList.get(objectsList.firstKey()).push(object);
eventsFunctionContext._objectArraysMap[objectName].push(object);
}
return object; }
return null;
},
getInstancesCountOnScene: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
let count = 0;
if (objectsList) {
for(const objectName in objectsList.items)
count += parentEventsFunctionContext ?
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
runtimeScene.getInstancesCountOnScene(objectName);
}
return count;
},
getLayer: function(layerName) {
return runtimeScene.getLayer(layerName);
},
getArgument: function(argName) {
return "";
},
getOnceTriggers: function() { return runtimeScene.getOnceTriggers(); }
};
gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects1.length = 0;
gdjs.evtsExt__Enemy__IsFlyDead.GDFlyObjects2.length = 0;
gdjs.evtsExt__Enemy__IsFlyDead.eventsList0(runtimeScene, eventsFunctionContext);
return !!eventsFunctionContext.returnValue;
}
gdjs.evtsExt__Enemy__IsFlyDead.registeredGdjsCallbacks = [];