Files
moon-gaming/games/New folder/gdjs-evtsext__spritemultitouchjoystick__isanglein4waydirection-func.js
T
2023-11-23 20:37:33 +00:00

141 lines
5.1 KiB
JavaScript

if (typeof gdjs.evtsExt__SpriteMultitouchJoystick__IsAngleIn4WayDirection !== "undefined") {
gdjs.evtsExt__SpriteMultitouchJoystick__IsAngleIn4WayDirection.registeredGdjsCallbacks.forEach(callback =>
gdjs._unregisterCallback(callback)
);
}
gdjs.evtsExt__SpriteMultitouchJoystick__IsAngleIn4WayDirection = {};
gdjs.evtsExt__SpriteMultitouchJoystick__IsAngleIn4WayDirection.eventsList0 = function(runtimeScene, eventsFunctionContext) {
{
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
{isConditionTrue_0 = ((typeof eventsFunctionContext !== 'undefined' ? "" + eventsFunctionContext.getArgument("Direction") : "") == "Right");
}
if (isConditionTrue_0) {
isConditionTrue_0 = false;
isConditionTrue_0 = gdjs.evtsExt__SpriteMultitouchJoystick__AngleTo4Way.func(runtimeScene, (typeof eventsFunctionContext !== 'undefined' ? Number(eventsFunctionContext.getArgument("Angle")) || 0 : 0), (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined)) == 0;
}
if (isConditionTrue_0) {
{if (typeof eventsFunctionContext !== 'undefined') { eventsFunctionContext.returnValue = true; }}}
}
{
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
{isConditionTrue_0 = ((typeof eventsFunctionContext !== 'undefined' ? "" + eventsFunctionContext.getArgument("Direction") : "") == "Down");
}
if (isConditionTrue_0) {
isConditionTrue_0 = false;
isConditionTrue_0 = gdjs.evtsExt__SpriteMultitouchJoystick__AngleTo4Way.func(runtimeScene, (typeof eventsFunctionContext !== 'undefined' ? Number(eventsFunctionContext.getArgument("Angle")) || 0 : 0), (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined)) == 1;
}
if (isConditionTrue_0) {
{if (typeof eventsFunctionContext !== 'undefined') { eventsFunctionContext.returnValue = true; }}}
}
{
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
{isConditionTrue_0 = ((typeof eventsFunctionContext !== 'undefined' ? "" + eventsFunctionContext.getArgument("Direction") : "") == "Left");
}
if (isConditionTrue_0) {
isConditionTrue_0 = false;
isConditionTrue_0 = gdjs.evtsExt__SpriteMultitouchJoystick__AngleTo4Way.func(runtimeScene, (typeof eventsFunctionContext !== 'undefined' ? Number(eventsFunctionContext.getArgument("Angle")) || 0 : 0), (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined)) == 2;
}
if (isConditionTrue_0) {
{if (typeof eventsFunctionContext !== 'undefined') { eventsFunctionContext.returnValue = true; }}}
}
{
let isConditionTrue_0 = false;
isConditionTrue_0 = false;
{isConditionTrue_0 = ((typeof eventsFunctionContext !== 'undefined' ? "" + eventsFunctionContext.getArgument("Direction") : "") == "Up");
}
if (isConditionTrue_0) {
isConditionTrue_0 = false;
isConditionTrue_0 = gdjs.evtsExt__SpriteMultitouchJoystick__AngleTo4Way.func(runtimeScene, (typeof eventsFunctionContext !== 'undefined' ? Number(eventsFunctionContext.getArgument("Angle")) || 0 : 0), (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined)) == 3;
}
if (isConditionTrue_0) {
{if (typeof eventsFunctionContext !== 'undefined') { eventsFunctionContext.returnValue = true; }}}
}
};
gdjs.evtsExt__SpriteMultitouchJoystick__IsAngleIn4WayDirection.func = function(runtimeScene, Angle, Direction, parentEventsFunctionContext) {
var eventsFunctionContext = {
_objectsMap: {
},
_objectArraysMap: {
},
_behaviorNamesMap: {
},
getObjects: function(objectName) {
return eventsFunctionContext._objectArraysMap[objectName] || [];
},
getObjectsLists: function(objectName) {
return eventsFunctionContext._objectsMap[objectName] || null;
},
getBehaviorName: function(behaviorName) {
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
},
createObject: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
if (objectsList) {
const object = parentEventsFunctionContext ?
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
runtimeScene.createObject(objectsList.firstKey());
if (object) {
objectsList.get(objectsList.firstKey()).push(object);
eventsFunctionContext._objectArraysMap[objectName].push(object);
}
return object; }
return null;
},
getInstancesCountOnScene: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
let count = 0;
if (objectsList) {
for(const objectName in objectsList.items)
count += parentEventsFunctionContext ?
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
runtimeScene.getInstancesCountOnScene(objectName);
}
return count;
},
getLayer: function(layerName) {
return runtimeScene.getLayer(layerName);
},
getArgument: function(argName) {
if (argName === "Angle") return Angle;
if (argName === "Direction") return Direction;
return "";
},
getOnceTriggers: function() { return runtimeScene.getOnceTriggers(); }
};
gdjs.evtsExt__SpriteMultitouchJoystick__IsAngleIn4WayDirection.eventsList0(runtimeScene, eventsFunctionContext);
return !!eventsFunctionContext.returnValue;
}
gdjs.evtsExt__SpriteMultitouchJoystick__IsAngleIn4WayDirection.registeredGdjsCallbacks = [];