424 lines
17 KiB
JavaScript
424 lines
17 KiB
JavaScript
|
|
gdjs.evtsExt__Enemy__MonsterEnemy = gdjs.evtsExt__Enemy__MonsterEnemy || {};
|
|
|
|
/**
|
|
* Behavior generated from
|
|
*/
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy = class MonsterEnemy extends gdjs.RuntimeBehavior {
|
|
constructor(instanceContainer, behaviorData, owner) {
|
|
super(instanceContainer, behaviorData, owner);
|
|
this._runtimeScene = instanceContainer;
|
|
|
|
this._onceTriggers = new gdjs.OnceTriggers();
|
|
this._behaviorData = {};
|
|
this._sharedData = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.getSharedData(
|
|
instanceContainer,
|
|
behaviorData.name
|
|
);
|
|
|
|
this._behaviorData.Animation = behaviorData.Animation !== undefined ? behaviorData.Animation : "";
|
|
}
|
|
|
|
// Hot-reload:
|
|
updateFromBehaviorData(oldBehaviorData, newBehaviorData) {
|
|
|
|
if (oldBehaviorData.Animation !== newBehaviorData.Animation)
|
|
this._behaviorData.Animation = newBehaviorData.Animation;
|
|
|
|
return true;
|
|
}
|
|
|
|
// Properties:
|
|
|
|
_getAnimation() {
|
|
return this._behaviorData.Animation !== undefined ? this._behaviorData.Animation : "";
|
|
}
|
|
_setAnimation(newValue) {
|
|
this._behaviorData.Animation = newValue;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Shared data generated from
|
|
*/
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.SharedData = class MonsterEnemySharedData {
|
|
constructor(sharedData) {
|
|
|
|
}
|
|
|
|
// Shared properties:
|
|
|
|
}
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.getSharedData = function(instanceContainer, behaviorName) {
|
|
if (!instanceContainer._Enemy_MonsterEnemySharedData) {
|
|
const initialData = instanceContainer.getInitialSharedDataForBehavior(
|
|
behaviorName
|
|
);
|
|
instanceContainer._Enemy_MonsterEnemySharedData = new gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.SharedData(
|
|
initialData
|
|
);
|
|
}
|
|
return instanceContainer._Enemy_MonsterEnemySharedData;
|
|
}
|
|
|
|
// Methods:
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext = {};
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1= [];
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects2= [];
|
|
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
{
|
|
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1);
|
|
{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length ;i < len;++i) {
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1[i].resetTimer("Fire");
|
|
}
|
|
}{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length ;i < len;++i) {
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).setAnimationName("Fire");
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreated = function(parentEventsFunctionContext) {
|
|
|
|
var that = this;
|
|
var runtimeScene = this._runtimeScene;
|
|
var thisObjectList = [this.owner];
|
|
var Object = Hashtable.newFrom({Object: thisObjectList});
|
|
var Behavior = this.name;
|
|
var eventsFunctionContext = {
|
|
_objectsMap: {
|
|
"Object": Object
|
|
},
|
|
_objectArraysMap: {
|
|
"Object": thisObjectList
|
|
},
|
|
_behaviorNamesMap: {
|
|
"Behavior": Behavior
|
|
, "Animation": this._getAnimation()
|
|
},
|
|
getObjects: function(objectName) {
|
|
return eventsFunctionContext._objectArraysMap[objectName] || [];
|
|
},
|
|
getObjectsLists: function(objectName) {
|
|
return eventsFunctionContext._objectsMap[objectName] || null;
|
|
},
|
|
getBehaviorName: function(behaviorName) {
|
|
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
|
|
},
|
|
createObject: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
if (objectsList) {
|
|
const object = parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
|
|
runtimeScene.createObject(objectsList.firstKey());
|
|
if (object) {
|
|
objectsList.get(objectsList.firstKey()).push(object);
|
|
eventsFunctionContext._objectArraysMap[objectName].push(object);
|
|
}
|
|
return object; }
|
|
return null;
|
|
},
|
|
getInstancesCountOnScene: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
let count = 0;
|
|
if (objectsList) {
|
|
for(const objectName in objectsList.items)
|
|
count += parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
|
|
runtimeScene.getInstancesCountOnScene(objectName);
|
|
}
|
|
return count;
|
|
},
|
|
getLayer: function(layerName) {
|
|
return runtimeScene.getLayer(layerName);
|
|
},
|
|
getArgument: function(argName) {
|
|
return "";
|
|
},
|
|
getOnceTriggers: function() { return that._onceTriggers; }
|
|
};
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects1.length = 0;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.GDObjectObjects2.length = 0;
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.onCreatedContext.eventsList0(runtimeScene, eventsFunctionContext);
|
|
|
|
return;
|
|
}
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext = {};
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1= [];
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects2= [];
|
|
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1);
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getTimerElapsedTimeInSecondsOrNaN("Fire") >= 2 ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior")).IsOnFire((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined)) ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].resetTimer("Fire");
|
|
}
|
|
}{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).setAnimationName("NoFire");
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1);
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getTimerElapsedTimeInSecondsOrNaN("Fire") >= 2 ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
|
|
if ( !(gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior")).IsOnFire((typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined))) ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].resetTimer("Fire");
|
|
}
|
|
}{for(var i = 0, len = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).setAnimationName("Fire");
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEvents = function(parentEventsFunctionContext) {
|
|
this._onceTriggers.startNewFrame();
|
|
var that = this;
|
|
var runtimeScene = this._runtimeScene;
|
|
var thisObjectList = [this.owner];
|
|
var Object = Hashtable.newFrom({Object: thisObjectList});
|
|
var Behavior = this.name;
|
|
var eventsFunctionContext = {
|
|
_objectsMap: {
|
|
"Object": Object
|
|
},
|
|
_objectArraysMap: {
|
|
"Object": thisObjectList
|
|
},
|
|
_behaviorNamesMap: {
|
|
"Behavior": Behavior
|
|
, "Animation": this._getAnimation()
|
|
},
|
|
getObjects: function(objectName) {
|
|
return eventsFunctionContext._objectArraysMap[objectName] || [];
|
|
},
|
|
getObjectsLists: function(objectName) {
|
|
return eventsFunctionContext._objectsMap[objectName] || null;
|
|
},
|
|
getBehaviorName: function(behaviorName) {
|
|
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
|
|
},
|
|
createObject: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
if (objectsList) {
|
|
const object = parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
|
|
runtimeScene.createObject(objectsList.firstKey());
|
|
if (object) {
|
|
objectsList.get(objectsList.firstKey()).push(object);
|
|
eventsFunctionContext._objectArraysMap[objectName].push(object);
|
|
}
|
|
return object; }
|
|
return null;
|
|
},
|
|
getInstancesCountOnScene: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
let count = 0;
|
|
if (objectsList) {
|
|
for(const objectName in objectsList.items)
|
|
count += parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
|
|
runtimeScene.getInstancesCountOnScene(objectName);
|
|
}
|
|
return count;
|
|
},
|
|
getLayer: function(layerName) {
|
|
return runtimeScene.getLayer(layerName);
|
|
},
|
|
getArgument: function(argName) {
|
|
return "";
|
|
},
|
|
getOnceTriggers: function() { return that._onceTriggers; }
|
|
};
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects1.length = 0;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.GDObjectObjects2.length = 0;
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.doStepPreEventsContext.eventsList0(runtimeScene, eventsFunctionContext);
|
|
|
|
return;
|
|
}
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext = {};
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1= [];
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects2= [];
|
|
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
|
|
|
|
{
|
|
|
|
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1);
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Animation")).getAnimationName() == "Fire" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1[k] = gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1.length = k;
|
|
if (isConditionTrue_0) {
|
|
{if (typeof eventsFunctionContext !== 'undefined') { eventsFunctionContext.returnValue = true; }}}
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFire = function(parentEventsFunctionContext) {
|
|
|
|
var that = this;
|
|
var runtimeScene = this._runtimeScene;
|
|
var thisObjectList = [this.owner];
|
|
var Object = Hashtable.newFrom({Object: thisObjectList});
|
|
var Behavior = this.name;
|
|
var eventsFunctionContext = {
|
|
_objectsMap: {
|
|
"Object": Object
|
|
},
|
|
_objectArraysMap: {
|
|
"Object": thisObjectList
|
|
},
|
|
_behaviorNamesMap: {
|
|
"Behavior": Behavior
|
|
, "Animation": this._getAnimation()
|
|
},
|
|
getObjects: function(objectName) {
|
|
return eventsFunctionContext._objectArraysMap[objectName] || [];
|
|
},
|
|
getObjectsLists: function(objectName) {
|
|
return eventsFunctionContext._objectsMap[objectName] || null;
|
|
},
|
|
getBehaviorName: function(behaviorName) {
|
|
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
|
|
},
|
|
createObject: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
if (objectsList) {
|
|
const object = parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
|
|
runtimeScene.createObject(objectsList.firstKey());
|
|
if (object) {
|
|
objectsList.get(objectsList.firstKey()).push(object);
|
|
eventsFunctionContext._objectArraysMap[objectName].push(object);
|
|
}
|
|
return object; }
|
|
return null;
|
|
},
|
|
getInstancesCountOnScene: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
let count = 0;
|
|
if (objectsList) {
|
|
for(const objectName in objectsList.items)
|
|
count += parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
|
|
runtimeScene.getInstancesCountOnScene(objectName);
|
|
}
|
|
return count;
|
|
},
|
|
getLayer: function(layerName) {
|
|
return runtimeScene.getLayer(layerName);
|
|
},
|
|
getArgument: function(argName) {
|
|
return "";
|
|
},
|
|
getOnceTriggers: function() { return that._onceTriggers; }
|
|
};
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects1.length = 0;
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.GDObjectObjects2.length = 0;
|
|
|
|
gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy.prototype.IsOnFireContext.eventsList0(runtimeScene, eventsFunctionContext);
|
|
|
|
return !!eventsFunctionContext.returnValue;
|
|
}
|
|
|
|
|
|
gdjs.registerBehavior("Enemy::MonsterEnemy", gdjs.evtsExt__Enemy__MonsterEnemy.MonsterEnemy);
|