Files
moon-gaming/gd games 3/gdjs-evtsext__gamepads__a_set_deadzone-func.js
T
2023-11-24 03:27:59 +00:00

97 lines
3.2 KiB
JavaScript

if (typeof gdjs.evtsExt__Gamepads__A_Set_deadzone !== "undefined") {
gdjs.evtsExt__Gamepads__A_Set_deadzone.registeredGdjsCallbacks.forEach(callback =>
gdjs._unregisterCallback(callback)
);
}
gdjs.evtsExt__Gamepads__A_Set_deadzone = {};
gdjs.evtsExt__Gamepads__A_Set_deadzone.userFunc0x12988b8 = function GDJSInlineCode(runtimeScene, eventsFunctionContext) {
"use strict";
//Get function parameter
const playerId = eventsFunctionContext.getArgument("player_ID") - 1;
const newDeadzone = eventsFunctionContext.getArgument("deadzone");
if (playerId < 0 || playerId > 4) {
console.error('Parameter gamepad identifier in action: "Set gamepad deadzone for sticks", is not valid, must be between 0 and 4.');
return;
}
// clamp the newDeadzone in range [0, 1].
// https://github.com/4ian/GDevelop-extensions/pull/33#issuecomment-618224857
gdjs._extensionController.players[playerId].deadzone = gdjs.evtTools.common.clamp(newDeadzone, 0, 1);
};
gdjs.evtsExt__Gamepads__A_Set_deadzone.eventsList0 = function(runtimeScene, eventsFunctionContext) {
{
gdjs.evtsExt__Gamepads__A_Set_deadzone.userFunc0x12988b8(runtimeScene, typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined);
}
};
gdjs.evtsExt__Gamepads__A_Set_deadzone.func = function(runtimeScene, player_ID, deadzone, parentEventsFunctionContext) {
var eventsFunctionContext = {
_objectsMap: {
},
_objectArraysMap: {
},
_behaviorNamesMap: {
},
getObjects: function(objectName) {
return eventsFunctionContext._objectArraysMap[objectName] || [];
},
getObjectsLists: function(objectName) {
return eventsFunctionContext._objectsMap[objectName] || null;
},
getBehaviorName: function(behaviorName) {
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
},
createObject: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
if (objectsList) {
const object = parentEventsFunctionContext ?
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
runtimeScene.createObject(objectsList.firstKey());
if (object) {
objectsList.get(objectsList.firstKey()).push(object);
eventsFunctionContext._objectArraysMap[objectName].push(object);
}
return object; }
return null;
},
getInstancesCountOnScene: function(objectName) {
const objectsList = eventsFunctionContext._objectsMap[objectName];
let count = 0;
if (objectsList) {
for(const objectName in objectsList.items)
count += parentEventsFunctionContext ?
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
runtimeScene.getInstancesCountOnScene(objectName);
}
return count;
},
getLayer: function(layerName) {
return runtimeScene.getLayer(layerName);
},
getArgument: function(argName) {
if (argName === "player_ID") return player_ID;
if (argName === "deadzone") return deadzone;
return "";
},
getOnceTriggers: function() { return runtimeScene.getOnceTriggers(); }
};
gdjs.evtsExt__Gamepads__A_Set_deadzone.eventsList0(runtimeScene, eventsFunctionContext);
return;
}
gdjs.evtsExt__Gamepads__A_Set_deadzone.registeredGdjsCallbacks = [];