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https://github.com/mileswolfallen2/gelectron.git
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386 lines
15 KiB
Markdown
386 lines
15 KiB
Markdown
<div align="center">
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<img src="logo.png" alt="Gelectron" width="180">
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<h1>Gelectron</h1>
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<p>A drop-in replacement for Electron using native web views (WKWebView / WebView2 / WebKitGTK) instead of Chromium</p>
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</div>
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See the [benchmark results and comparisons](https://gelectron.milesallen.site/benchmarks) for the latest performance data.
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## Why Gelectron?
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Electron bundles Chromium — ~300 MB per app with 500+ MB RSS. Gelectron uses the OS-native web view (WKWebView on macOS, WebView2 on Windows, WebKitGTK on Linux) via the **wry** and **tao** Rust crates, producing smaller binaries with dramatically lower memory usage.
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| Feature | Electron | Gelectron |
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|---|---|---|
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| Rendering Engine | Chromium | Native WebView (WKWebView / WebView2 / WebKitGTK) |
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| Total RSS (process tree) | ~588 MB | ~131 MB |
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| Binary Size | ~300 MB | ~3 MB |
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| Language | C++ / Node.js | Rust / Node.js |
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| API Compatibility | Native | Drop-in replacement |
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| Node.js Integration | Built-in | Spawned child process or WebView-only |
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| Auto Updater | Built-in | Stub (no-update-safe fallback) |
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## Quick Start
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### Prerequisites
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- Rust 1.75+ (`rustup.rs`)
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- Node.js 18+
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- npm
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### Build & Run
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```bash
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git clone https://github.com/mileswolfallen2/gelectron.git
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cd gelectron
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npm install
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# Build the standalone native binary
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cargo build --release -p gelectron
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# Run the demo app
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cargo run --release -p gelectron -- demo/
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# Or run any Electron app
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cargo run --release -p gelectron -- /path/to/electron-app
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```
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### CLI (Node.js fallback)
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If you don't want to build the Rust binary, the CLI can fall back to a pure-Node.js shim:
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```bash
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node cli/gelectron.js /path/to/electron-app
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```
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> In fallback mode no real window is created — only the JS API layer loads. Use the native binary for actual rendering.
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## How It Works
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Gelectron has two execution paths:
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### 1. Native Binary (`gelectron-app` crate)
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A standalone Rust binary using **tao** (windowing) and **wry** (WebView). It has two modes:
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**Node.js mode** (default):
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1. Reads the target app's `package.json` to find the main script
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2. Generates a Node.js setup script that patches `require('electron')` to point at Gelectron's JS compatibility layer
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3. Spawns Node.js as a child process with piped stdin/stdout
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4. Runs a tao event loop with wry WebView windows
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5. Communicates with Node.js via JSON-line IPC (`create-window`, `load-url`, `ipc-message`, …)
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**WebView-only mode** (`--no-node`):
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1. Loads the JS compatibility layer directly inside the WebView
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2. The app's main script runs inside the WKWebView JavaScript context
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3. No Node.js process is spawned — saves ~50 MB RSS
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4. Some APIs (native dialogs, clipboard, screen info) communicate directly from the WebView to the Rust binary via `window.ipc.postMessage()`
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### 2. Node.js Fallback (`cli/gelectron.js`)
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When the native binary is not built, the CLI falls back to pure Node.js:
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1. Patches `Module._resolveFilename` so `require('electron')` resolves to Gelectron's shim
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2. Loads the app's main script — the app runs against the JS compatibility layer
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3. No real window is created (API-only mode)
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## Architecture
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```
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┌──────────────────────────────────────────────────┐
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│ Gelectron App │
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│ (HTML / CSS / JS + package.json) │
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│ (Same code as Electron apps) │
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└────────────────────┬─────────────────────────────┘
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│
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┌────────────────────▼─────────────────────────────┐
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│ Gelectron Runtime │
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│ │
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│ ┌────────────────────────────────────────────┐ │
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│ │ electron compat layer (JavaScript) │ │
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│ │ app · BrowserWindow · Menu · Tray │ │
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│ │ ipcMain · ipcRenderer · contextBridge │ │
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│ │ dialog · shell · notification │ │
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│ └────────────────────────────────────────────┘ │
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│ │
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│ ┌────────────────────────────────────────────┐ │
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│ │ gelectron-app (Rust standalone binary) │ │
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│ │ tao · windowing │ │
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│ │ wry · WebView (WKWebView / WebView2 / │
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│ │ WebKitGTK) │ │
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│ └────────────────────────────────────────────┘ │
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└──────────────────────────────────────────────────┘
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```
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## Supported Electron APIs
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### Main Process
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| Module | Status |
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| `app` | Full lifecycle, paths, command line, dock (macOS), `whenReady()` |
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| `BrowserWindow` | Create, show/hide, resize, loadURL, loadFile, events, webContents |
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| `ipcMain` | `handle()`, `on()`, `removeHandler()`, event emission |
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| `Menu` | `buildFromTemplate()`, `popup()`, `setApplicationMenu()` |
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| `MenuItem` | All types (normal, checkbox, separator, submenu, role) |
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| `Tray` | Create, tooltip, context menu, click events |
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| `dialog` | `showOpenDialog()`, `showSaveDialog()`, `showMessageBox()`, `showErrorBox()` |
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| `shell` | `openExternal()`, `showItemInFolder()`, `openPath()` |
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| `Notification` | Full API + native OS notifications (macOS Notification Center, Windows Toasts, Linux D-Bus); click/action/reply/close/failed events |
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| `nativeImage` | Create from path/buffer, resize, crop, PNG/JPEG export |
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| `safeStorage` | Encrypt/decrypt via system keyring |
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| `contextBridge` | `exposeInMainWorld()` for secure preload |
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| `webContents` | `send()`, `executeJavaScript()`, `openDevTools()`, navigation |
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### Renderer Process
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| Module | Status |
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|---|---|
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| `ipcRenderer` | `invoke()`, `send()`, `on()`, `removeListener()` |
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### Compatibility Shims
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| Module | Status |
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| `screen` | `getPrimaryDisplay()` (stub) |
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| `clipboard` | Full API (`readText`/`writeText`/`readHTML`/`readRTF`/`readImage`/`readBookmark`/`readFindText`/`clear`/`availableFormats`/`has`) |
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| `systemPreferences` | Basic stubs |
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| `powerMonitor` | Event stubs |
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| `globalShortcut` | Register/unregister stubs |
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| `session` | Cookies, protocol, permissions (stub) |
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| `net` | `fetch()` proxy |
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| `autoUpdater` | No-op stub (reports "no update available") |
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## Demo App
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A minimal demo that renders HTML/CSS/JS in a real window:
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```bash
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cargo run --release -p gelectron -- demo/
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```
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The demo includes:
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- Interactive counter (DOM updates via JS)
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- Live clock driven by `requestAnimationFrame`
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- Animated canvas with moving shapes
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- CSS grid, gradients, transitions, and flexbox
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### Demo source
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```
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demo/
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├── package.json # { "main": "main.js" }
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├── main.js # Creates BrowserWindow, loads index.html
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└── index.html # HTML + CSS + JavaScript
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```
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### Running the demo
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`demo/main.js`:
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```javascript
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const { app, BrowserWindow } = require('electron');
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const path = require('path');
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app.whenReady().then(() => {
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const win = new BrowserWindow({ width: 900, height: 680 });
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win.loadFile(path.join(__dirname, 'index.html'));
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});
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app.on('window-all-closed', () => app.quit());
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```
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## Project Structure
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```
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gelectron/
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├── Cargo.toml # Rust workspace root
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├── package.json # npm package
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├── cli/
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│ └── gelectron.js # CLI entry point (Node.js fallback)
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├── src/
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│ └── electron/ # JS Electron compatibility layer
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│ ├── index.js # Main exports (require('electron'))
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│ ├── app.js # app lifecycle
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│ ├── browser-window.js # BrowserWindow + WebContents
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│ ├── ipc-main.js # ipcMain
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│ ├── ipc-renderer.js # ipcRenderer
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│ ├── context-bridge.js # contextBridge
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│ ├── menu.js # Menu + MenuItem
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│ ├── tray.js # Tray
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│ ├── dialog.js # File/message dialogs
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│ ├── shell.js # Shell operations
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│ ├── notification.js # Notifications
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│ ├── native-image.js # Image handling
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│ ├── safe-storage.js # Encryption
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│ ├── web-contents.js # webContents utilities
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│ ├── auto-updater.js # autoUpdater stub
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│ ├── native-bridge.js # IPC to Rust binary
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│ ├── preload-loader.js # Preload injection
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│ └── runtime.js # Node.js fallback runtime
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├── crates/
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│ ├── gelectron-core/ # N-API addon (Rust → Node.js)
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│ │ ├── Cargo.toml
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│ │ └── src/
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│ │ ├── lib.rs # N-API entry: init(), get_platform()
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│ │ ├── app.rs # App lifecycle (native)
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│ │ ├── browser_window.rs # Window management (native)
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│ │ ├── servo_host.rs # Servo engine hooks (stub, not in use)
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│ │ ├── event_loop.rs # Event loop bridge
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│ │ ├── ipc.rs # IPC bridge
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│ │ ├── protocol.rs # Custom protocol handler
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│ │ ├── menu.rs # Native menus (muda)
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│ │ ├── tray.rs # System tray (tray-icon)
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│ │ ├── dialog.rs # File dialogs (rfd)
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│ │ ├── shell.rs # Shell operations
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│ │ ├── notification.rs # Notifications (notify-rust)
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│ │ ├── native_image.rs # Image processing (image)
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│ │ ├── safe_storage.rs # Secure storage (keyring)
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│ │ ├── context_bridge.rs # Context bridge (native)
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│ │ └── web_contents.rs # WebContents (native)
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│ └── gelectron-app/ # Standalone native binary
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│ ├── Cargo.toml
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│ └── src/
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│ └── main.rs # tao + wry event loop, Node.js spawner
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├── demo/ # Demo app
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│ ├── package.json
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│ ├── main.js
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│ └── index.html
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├── packager/ # gelectron-packager CLI
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│ ├── package.json
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│ └── bin/
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│ └── gelectron-packager.js # Packaging tool
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└── npm/
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└── darwin-arm64/ # Platform-specific npm packages
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```
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## Packaging for Distribution
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Use `gelectron-packager` to build standalone executables for Mac, Windows, and Linux:
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```bash
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# Install the packager
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cd packager && npm link && cd ..
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# Package for current platform
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gelectron-packager --dir ./demo --name MyApp
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# Package for a specific platform
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gelectron-packager --dir ./my-app --name MyApp --platform darwin --arch arm64
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gelectron-packager --dir ./my-app --name MyApp --platform win32 --arch x64
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gelectron-packager --dir ./my-app --name MyApp --platform linux --arch x64
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```
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### What the packager does
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1. Finds your built gelectron binary (`target/release/gelectron`)
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2. Downloads a bundled Node.js runtime (~20 MB) for the target platform
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3. Copies your app source and `node_modules`
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4. Includes the Electron compatibility layer (`src/electron/`)
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5. Creates a self-contained, standalone distributable — no additional files needed at runtime:
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- **macOS**: `.app` bundle (double-click to run, can be moved anywhere)
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- **Windows**: Directory with `.exe` + `.bat` launcher
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- **Linux**: Directory with launcher script + `.desktop` file
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> The packaged app bundles the Rust binary, Node.js runtime, your source code, `node_modules`, and the Electron compat layer. You can delete the original project files and the packaged app will still run.
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### macOS .app bundle structure
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```
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MyApp.app/
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Contents/
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MacOS/
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MyApp # Bash launcher (sets PATH, calls gelectron-bin)
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gelectron-bin # Rust binary (tao + wry)
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node # Bundled Node.js
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compat/ # Electron compatibility layer
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node_modules/ # Production dependencies
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Resources/
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app/ # Your app source
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Info.plist
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```
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## Building for Production
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### Standalone binary (recommended)
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```bash
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cargo build --release -p gelectron
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```
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### N-API addon (for Node.js integration)
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```bash
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cargo build --release -p gelectron-core
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```
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The N-API addon compiles to a `.node` file that can be loaded directly into Node.js.
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## Testing with OmniEmu2.0
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OmniEmu2.0 is a full Electron app used to validate Gelectron compatibility:
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```bash
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# From the gelectron directory
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cargo run --release -p gelectron -- /path/to/OmniEmu2.0
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```
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Key APIs exercised by OmniEmu2.0:
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- `app`, `BrowserWindow`, `Tray`, `Menu`, `nativeImage`, `dialog`
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- `electron-updater` (autoUpdater stub)
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- `contextBridge`, `ipcRenderer`
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- File loading (`loadFile`), window events
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## CLI Options
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```bash
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gelectron <path-to-app> # Run an Electron app
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gelectron <file.js> # Run a main process script directly
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gelectron --version # Print version
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gelectron --help # Show help
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```
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## Environment Variables
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| Variable | Description |
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| `GELECTRON_DEV=1` | Enable development mode |
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| `GELECTRON_LOG=1` | Enable verbose logging |
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| `VITE_DEV_SERVER_URL=<url>` | Connect to a Vite dev server |
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| `RUST_LOG=info` | Enable Rust-side logging |
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## Known Limitations
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- Auto-updater is a no-op stub (returns "no update available")
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- Some Electron APIs are stubs (marked in compatibility table)
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- Preload scripts are injected via WebView init scripts, not true Electron preload isolation
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- Native menu rendering is macOS-only (Windows/Linux fall back to JS-only menus)
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## Roadmap
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- [x] JS Electron API compatibility layer
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- [x] Standalone native binary (tao + wry)
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- [x] Node.js fallback runtime
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- [x] JSON-line IPC between Rust and Node.js
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- [x] WebView-only mode (`--no-node`)
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- [x] `electron-updater` compatibility
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- [ ] Multi-window support
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- [ ] Custom protocol handlers (`gelectron://`)
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- [ ] DevTools integration
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- [ ] App sandboxing
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- [x] Package/distribution tooling
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- [x] Performance benchmarks vs Electron
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- [ ] Cross-platform verification (Windows, Linux)
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## Contributing
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1. Fork the repo
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2. Create a feature branch
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3. Make your changes
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4. Run `cargo build --release -p gelectron` and test with `cargo run --release -p gelectron -- demo/`
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5. Submit a PR
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## License
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MIT — see [LICENSE](LICENSE)
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