752 lines
49 KiB
JavaScript
752 lines
49 KiB
JavaScript
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper || {};
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/**
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* Behavior generated from Platformer gamepad mapper
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*/
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper = class PlatformerGamepadMapper extends gdjs.RuntimeBehavior {
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constructor(instanceContainer, behaviorData, owner) {
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super(instanceContainer, behaviorData, owner);
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this._runtimeScene = instanceContainer;
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this._onceTriggers = new gdjs.OnceTriggers();
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this._behaviorData = {};
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this._sharedData = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.getSharedData(
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instanceContainer,
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behaviorData.name
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);
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this._behaviorData.PlatformerCharacter = behaviorData.PlatformerCharacter !== undefined ? behaviorData.PlatformerCharacter : "";
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this._behaviorData.GamepadIdentifier = behaviorData.GamepadIdentifier !== undefined ? behaviorData.GamepadIdentifier : Number("1") || 0;
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this._behaviorData.UseArrows = behaviorData.UseArrows !== undefined ? behaviorData.UseArrows : true;
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this._behaviorData.UseLeftStick = behaviorData.UseLeftStick !== undefined ? behaviorData.UseLeftStick : true;
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this._behaviorData.UseRightStick = behaviorData.UseRightStick !== undefined ? behaviorData.UseRightStick : false;
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this._behaviorData.JumpButton = behaviorData.JumpButton !== undefined ? behaviorData.JumpButton : "A or Cross";
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}
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// Hot-reload:
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updateFromBehaviorData(oldBehaviorData, newBehaviorData) {
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if (oldBehaviorData.PlatformerCharacter !== newBehaviorData.PlatformerCharacter)
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this._behaviorData.PlatformerCharacter = newBehaviorData.PlatformerCharacter;
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if (oldBehaviorData.GamepadIdentifier !== newBehaviorData.GamepadIdentifier)
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this._behaviorData.GamepadIdentifier = newBehaviorData.GamepadIdentifier;
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if (oldBehaviorData.UseArrows !== newBehaviorData.UseArrows)
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this._behaviorData.UseArrows = newBehaviorData.UseArrows;
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if (oldBehaviorData.UseLeftStick !== newBehaviorData.UseLeftStick)
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this._behaviorData.UseLeftStick = newBehaviorData.UseLeftStick;
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if (oldBehaviorData.UseRightStick !== newBehaviorData.UseRightStick)
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this._behaviorData.UseRightStick = newBehaviorData.UseRightStick;
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if (oldBehaviorData.JumpButton !== newBehaviorData.JumpButton)
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this._behaviorData.JumpButton = newBehaviorData.JumpButton;
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return true;
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}
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// Properties:
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_getPlatformerCharacter() {
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return this._behaviorData.PlatformerCharacter !== undefined ? this._behaviorData.PlatformerCharacter : "";
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}
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_setPlatformerCharacter(newValue) {
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this._behaviorData.PlatformerCharacter = newValue;
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}
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_getGamepadIdentifier() {
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return this._behaviorData.GamepadIdentifier !== undefined ? this._behaviorData.GamepadIdentifier : Number("1") || 0;
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}
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_setGamepadIdentifier(newValue) {
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this._behaviorData.GamepadIdentifier = newValue;
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}
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_getUseArrows() {
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return this._behaviorData.UseArrows !== undefined ? this._behaviorData.UseArrows : true;
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}
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_setUseArrows(newValue) {
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this._behaviorData.UseArrows = newValue;
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}
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_toggleUseArrows() {
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this._setUseArrows(!this._getUseArrows());
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}
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_getUseLeftStick() {
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return this._behaviorData.UseLeftStick !== undefined ? this._behaviorData.UseLeftStick : true;
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}
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_setUseLeftStick(newValue) {
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this._behaviorData.UseLeftStick = newValue;
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}
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_toggleUseLeftStick() {
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this._setUseLeftStick(!this._getUseLeftStick());
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}
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_getUseRightStick() {
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return this._behaviorData.UseRightStick !== undefined ? this._behaviorData.UseRightStick : false;
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}
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_setUseRightStick(newValue) {
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this._behaviorData.UseRightStick = newValue;
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}
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_toggleUseRightStick() {
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this._setUseRightStick(!this._getUseRightStick());
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}
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_getJumpButton() {
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return this._behaviorData.JumpButton !== undefined ? this._behaviorData.JumpButton : "A or Cross";
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}
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_setJumpButton(newValue) {
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this._behaviorData.JumpButton = newValue;
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}
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}
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/**
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* Shared data generated from Platformer gamepad mapper
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*/
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.SharedData = class PlatformerGamepadMapperSharedData {
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constructor(sharedData) {
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}
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// Shared properties:
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}
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.getSharedData = function(instanceContainer, behaviorName) {
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if (!instanceContainer._Gamepads_PlatformerGamepadMapperSharedData) {
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const initialData = instanceContainer.getInitialSharedDataForBehavior(
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behaviorName
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);
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instanceContainer._Gamepads_PlatformerGamepadMapperSharedData = new gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.SharedData(
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initialData
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);
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}
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return instanceContainer._Gamepads_PlatformerGamepadMapperSharedData;
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}
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// Methods:
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext = {};
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1= [];
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2= [];
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3= [];
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects4= [];
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList0 = function(runtimeScene, eventsFunctionContext) {
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Left", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateLeftKey();
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}
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}}
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}
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Right", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateRightKey();
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}
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}}
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}
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Up", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateUpKey();
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}
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}{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateLadderKey();
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}
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}}
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}
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{
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Down", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateDownKey();
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}
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}}
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}
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};gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList1 = function(runtimeScene, eventsFunctionContext) {
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Left", "Left", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateLeftKey();
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}
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}}
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}
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Left", "Right", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateRightKey();
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}
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}}
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}
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Left", "Up", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateUpKey();
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}
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}{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateLadderKey();
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}
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}}
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}
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{
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Left", "Down", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateDownKey();
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}
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}}
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}
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};gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList2 = function(runtimeScene, eventsFunctionContext) {
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Right", "Left", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateLeftKey();
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}
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}}
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}
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{
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gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Right", "Right", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
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if (isConditionTrue_0) {
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/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
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{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
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gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateRightKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Right", "Up", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateUpKey();
|
|
}
|
|
}{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateLadderKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Axis_pushed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Right", "Down", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateDownKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
};gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList3 = function(runtimeScene, eventsFunctionContext) {
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getUseArrows() ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
|
|
{ //Subevents
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList0(runtimeScene, eventsFunctionContext);} //End of subevents
|
|
}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getUseLeftStick() ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
|
|
{ //Subevents
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList1(runtimeScene, eventsFunctionContext);} //End of subevents
|
|
}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getUseRightStick() ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
|
|
{ //Subevents
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList2(runtimeScene, eventsFunctionContext);} //End of subevents
|
|
}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "A or Cross" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "A", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "B or Circle" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "B", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "X or Square" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "X", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "Y or Triangle" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "Y", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "LB or L1" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "LB", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "RB or R1" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "RB", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
gdjs.copyArray(gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1, gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2);
|
|
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "LT or L2" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "LT", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
{
|
|
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1 */
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
for (var i = 0, k = 0, l = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1.length;i<l;++i) {
|
|
if ( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getJumpButton() == "RT or R2" ) {
|
|
isConditionTrue_0 = true;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1[k] = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1[i];
|
|
++k;
|
|
}
|
|
}
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1.length = k;
|
|
if (isConditionTrue_0) {
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Button_pressed.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), "RT", (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
}
|
|
if (isConditionTrue_0) {
|
|
/* Reuse gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1 */
|
|
{for(var i = 0, len = gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1.length ;i < len;++i) {
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1[i].getBehavior(eventsFunctionContext.getBehaviorName("PlatformerCharacter")).simulateJumpKey();
|
|
}
|
|
}}
|
|
|
|
}
|
|
|
|
|
|
};gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList4 = function(runtimeScene, eventsFunctionContext) {
|
|
|
|
{
|
|
|
|
gdjs.copyArray(eventsFunctionContext.getObjects("Object"), gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1);
|
|
|
|
let isConditionTrue_0 = false;
|
|
isConditionTrue_0 = false;
|
|
isConditionTrue_0 = gdjs.evtsExt__Gamepads__C_Controller_X_is_connected.func(runtimeScene, (( gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1.length === 0 ) ? 0 :gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1[0].getBehavior(eventsFunctionContext.getBehaviorName("Behavior"))._getGamepadIdentifier()), (typeof eventsFunctionContext !== 'undefined' ? eventsFunctionContext : undefined));
|
|
if (isConditionTrue_0) {
|
|
|
|
{ //Subevents
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList3(runtimeScene, eventsFunctionContext);} //End of subevents
|
|
}
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEvents = function(parentEventsFunctionContext) {
|
|
this._onceTriggers.startNewFrame();
|
|
var that = this;
|
|
var runtimeScene = this._runtimeScene;
|
|
var thisObjectList = [this.owner];
|
|
var Object = Hashtable.newFrom({Object: thisObjectList});
|
|
var Behavior = this.name;
|
|
var eventsFunctionContext = {
|
|
_objectsMap: {
|
|
"Object": Object
|
|
},
|
|
_objectArraysMap: {
|
|
"Object": thisObjectList
|
|
},
|
|
_behaviorNamesMap: {
|
|
"Behavior": Behavior
|
|
, "PlatformerCharacter": this._getPlatformerCharacter()
|
|
},
|
|
getObjects: function(objectName) {
|
|
return eventsFunctionContext._objectArraysMap[objectName] || [];
|
|
},
|
|
getObjectsLists: function(objectName) {
|
|
return eventsFunctionContext._objectsMap[objectName] || null;
|
|
},
|
|
getBehaviorName: function(behaviorName) {
|
|
return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
|
|
},
|
|
createObject: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
if (objectsList) {
|
|
const object = parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.createObject(objectsList.firstKey()) :
|
|
runtimeScene.createObject(objectsList.firstKey());
|
|
if (object) {
|
|
objectsList.get(objectsList.firstKey()).push(object);
|
|
eventsFunctionContext._objectArraysMap[objectName].push(object);
|
|
}
|
|
return object; }
|
|
return null;
|
|
},
|
|
getInstancesCountOnScene: function(objectName) {
|
|
const objectsList = eventsFunctionContext._objectsMap[objectName];
|
|
let count = 0;
|
|
if (objectsList) {
|
|
for(const objectName in objectsList.items)
|
|
count += parentEventsFunctionContext ?
|
|
parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
|
|
runtimeScene.getInstancesCountOnScene(objectName);
|
|
}
|
|
return count;
|
|
},
|
|
getLayer: function(layerName) {
|
|
return runtimeScene.getLayer(layerName);
|
|
},
|
|
getArgument: function(argName) {
|
|
return "";
|
|
},
|
|
getOnceTriggers: function() { return that._onceTriggers; }
|
|
};
|
|
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects1.length = 0;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects2.length = 0;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects3.length = 0;
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.GDObjectObjects4.length = 0;
|
|
|
|
gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper.prototype.doStepPreEventsContext.eventsList4(runtimeScene, eventsFunctionContext);
|
|
|
|
return;
|
|
}
|
|
|
|
|
|
gdjs.registerBehavior("Gamepads::PlatformerGamepadMapper", gdjs.evtsExt__Gamepads__PlatformerGamepadMapper.PlatformerGamepadMapper);
|